![]() Test your skills against SIX thrilling boss battles! A massive tentacled beast awaits in the depths of the caves, dare you awaken the Kraken?! A monstrous prehistoric Megalodon is rumored to still swim the nearby ocean waters!ĭominate other sharks or bring them a treat to recruit them to your family! Customize and play as any Shark in your pack and create a powerful family of predators!īreed baby sharks that will grow into powerful members of your family! Care for you babies while they are are young, hunting food for them and carrying them on your back!Ĭhoose your shark's name, appearance, skills, and attributes to complement your family members and become a more powerful group! You'll need to maintain your health, hunger, oxygen, and energy while hunting in treacherous ocean waters!Ĭhoose from your favorite species in a single game, play as a Great White Shark, Hammerhead Shark, Tiger Shark, Blue Shark, Thresher Shark, Sawshark, and Whale Shark! Each species has their own families, experience, and levels! What does that mean? That means every piece of shiny armor is reflecting it’s true surroundings, every bright surfaces illuminates it’s surroundings and effects the overall lighting.Dive into the deep blue sea and rule over the ocean as a real Shark! For the first time ever, choose from SEVEN PLAYABLE SHARKS! Hunt down food in the coral reefs, raise a family of sharks, and swim through the seaweed forests stalking prey like squid, turtle, dolphin and whales!ĭownload the Ultimate Shark Simulator today while it's 50% OFF for a very limited time! This enables bounce light completely in real time. So I built my own dynamic global illumination lighting engine. But I didn’t stop there! With the large open environments, I needed a more dynamic lighting solution than the one built in to Unity engine. Each individual decides his own path and navigates complex environments. The detail of each character has little effect on performance while each individual acts independently, but is working towards a greater good for his team. This is why I worked months on end to create the most powerful crowd rendering system ever conceived in Unity engine. ![]() Unfortunately there really aren’t many engines that you can chuck 10,000 characters in and expect good performance. Want to see what a battle of 100,000 units looks like? We don’t recommend going past 10,000 for most machines but its your CPU, do what you want! On top of that, you can play as any one of the units in the game, getting up close and personal to help change the tides of a massive battle, while rallying teammates and giving them orders! That is why we decided not to limit the amount of units in battle. ![]() Everything from, Roman Centurions, Medieval soldiers, Knights, Orcs, Trolls, and yes, chickens! The main focus in this game is giving the player no restrictions to what he can do. ![]() Mess around with a massive variety of units. Want to see a company of WW2 U.S soldiers fight 11,000 Medieval soldiers? There are simply no limits to the carnage you can achieve in Epic Battle Simulator. Want to see 10,000 chickens fight an army of Romans? Sure, why not. Create massive battles with absolutely no limits. ![]()
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